Nintendo's Wii U announcement has been pretty much impossible to ignore and more or less dominated the entire day. Joystiq's site lets you filter news stories by platform; PC gaming news was limited to a handful of posts discussing XCOM, Borderlands 2, some Steam deals, and a soccer title from Konami.

I watched the Japanese reveal last night (and understood none of it) in addition to the North American presentation earlier today. The Wii U is definitely intriguing - the Nintendo TVii feature looks pretty cool and I'm wondering how well it'd work with my Comcast DVR set top box. As someone who owns an aging laptop and doesn't have a tablet, I found the prospect of the GamePad's screen adding to the TV viewing experience pretty interesting. My Wii system has been collecting dust for a while now, so the idea that the Wii U could potentially function as a multimedia hub for several years makes me wonder if it might be worth the $300-350 price tag.
As far as actual gaming is concerned I'm still on the fence about the Wii U. Tom's Hardware posted some rumored technical specs yesterday that make me wonder about the Wii U's staying power.
CPU: "Espresso" CPU on the Wii U has three enhanced Broadway cores
GPU: "GPU7" AMD Radeon-based High Definition GPU. Unique API = GX2, which supports Shader Model 4.0 (DirectX 10.1 and OpenGL 3.3 equivalent functionality)
Memory: Mem1 = 32MB Mem2 = 1GB (that applications can use)
Storage: Internal 8 GB with support for SD Cards (SD Cards up to 2GB/ SDHC Cards up to 32GB) and External USB Connected Hard Drives
Networking: 802.11 b/g/n Wi-Fi
Video Output: Supports 1080p, 1080i, 720p, 480p and 480i
Video Cables Supported: Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
USB: Four USB 2.0 Ports





