Call of Duty. I've got a complicated relationship with this one.
My first introduction to the series was Infinity Ward's Call of Duty 4: Modern Warfare in 2007 (I like to pretend Call of Duty 3 for the Wii never happened). CoD 4 was and still is one of the best multiplayer FPS games I've ever played. Gunplay was tight, maps were balanced and not overly-complex, and it was pretty damn fun to play. Given that it's right up there on the all-time list of highest-rated PC games on Metacritic, it's clear that I'm not alone in this opinion.
Unfortunately, CoD 4 was when the Call of Duty franchise peaked. I enjoyed Treyarch's World at War, but it didn't have the same draw of CoD 4 - though it did have zombies. Modern Warfare 2 pulled the plug on dedicated servers and brought an end to Infinity Ward as we knew it. 2010's Black Ops did a pretty decent job of saving face but ultimately fell a bit short.
That brings us to Modern Warfare 3, originally released last fall. Last Thursday, Steam announced a 50% off sale coupled with a free play weekend; I took advantage of the offer to reacquaint myself with the series.



