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Showing posts with label preview. Show all posts
Showing posts with label preview. Show all posts

Friday, October 19, 2012

MechWarrior Online: Closed Beta First Impressions

Who doesn't love gigantic vehicles and explosions?

MechWarrior Online Logo

The first MechWarrior game was released for DOS on 1989. Set 1000 years in the future, the game allowed players to bring the ruckus via BattleMechs, gigantic walking robot vehicles armed to the teeth with advanced weaponry.

The latest addition to the long-running series is MechWarrior Online, a free-to-play title in development by Piranha Games. I scored an invite to the closed beta a couple of weeks ago, installed the game, and managed to completely avoid playing it for several days. I finally got around to logging some play time earlier this week, and thus far it's definitely not terrible.


MechWarrior Online Launcher
The MechWarrior Online launcher window.

Wednesday, September 5, 2012

Windows 8 RTM: Final Thoughts

I've been using Windows 8 for the last week and documenting my thoughts in the following posts:
This final post highlights all of the major changes and expresses my overall thoughts on the OS.


After six days of putting Windows 8 through its paces I think I have a pretty good feel for the OS. I did my best to use Windows 8 RTM as my primary OS for the last week and pretty much stuck to my guns. Microsoft changed a ton of stuff - not all for the better - and I'm starting to see why so many people are voicing their displeasure with the new offering.


The Good

  • Gaming is Largely Unaffected

    The desktop environment of Windows 8 is basically Windows 7 with some minor changes. As a result, everything you're running currently should continue to run fine within Windows 8. techPowerUp published an article a couple of weeks ago comparing performance between Win7 and Win8 in several games; results were within a couple of percentage points of each other and differences are probably due to variability in testing.

    I noticed the other day that Windows 8 doesn't close down Metro apps when you're finished with them, instead keeping them open to enable quick switching. That's fine as long as it doesn't decrease gaming performance. To find out I ran Unigine Heaven 3.0 three separate times: once on Windows 7 as a baseline using the Nvidia 301.42 driver, once on Windows 8 using the 306.02 beta driver, and again on Windows 8 with some Metro apps open in the background. I ran the tests at 1920x1080 with "normal" tessellation, 4x AF and 2x AA.

    Windows 7
    Windows 8 clean run
    Windows 8 with Metro apps open

    In each case I opened up Heaven and let the entire benchmark run once before beginning the test in order to minimize the impact of loading textures from the hard drive. Results are pretty uniform despite the fact that this is in no way a scientific test - Windows 7 is nowhere close to a fresh install, I'm using different drivers (one being a beta version), and I only ran each test once. Still, it makes me feel pretty confident that the impact of Windows 8 on gaming will be minimal. We'll see what happens when we get some DX11.1 games, but for now everything looks good.


Friday, August 31, 2012

Windows 8 RTM, Day 2: Metro Apps, Games, and Random Stuff


I finally decided to test out Windows 8 for a week after putting it off for way too long. Here's another post documenting my thoughts.

On Wednesday I installed Windows 8 and talked about some of my first impressions. Now that I've more or less gotten everything settled I can take a look at some of the quirks and features of the OS.

Metro Apps

An article displayed in the News app.

Whether or not we'll be allowed to call them "Metro", the new Windows 8/Modern UI/Metro apps are obviously the biggest curveball that Microsoft threw us with Windows 8. After switching between the new Start screen and the traditional desktop a bunch of times it seems like Windows 8 is really two separate operating systems that have been duct taped together. The new interface is sort of shoehorned into the Windows setup that we've been using forever, and you have to wonder if Microsoft ever considered marketing the Metro elements of Windows 8 as an offshoot brand that would be developed side-by-side with traditional Windows in the future.

One of the weirdest things about Metro on a desktop is the fact that everything is very horizontally-oriented, which definitely makes the UI seem like it's more suited for a tablet. Swiping through pages makes a lot more sense than scrolling sideways through 3-4 screens of content with a mouse. The first time I opened up an app I actually caught myself using the left and right scroll buttons (tilting the mousewheel) on my G9X, something I don't think I've ever done during normal everyday use. Scrolling with the mousewheel works, but "up" being "left" and "down" being "right" is a little weird.

The news search pictured above isn't even all that bad compared to some other examples I've found. Newegg has an app that lets you browse a Metro-ified version of the site. Clicking on the "Computer Hardware" category takes you to a page of subcategories that is literally seven screens wide. The original size of the following slapped-together image is 13917×1080 pixels.


Thursday, August 30, 2012

Windows 8 RTM, Day 1: Installation and Drivers

So. Windows 8.

Like I mentioned yesterday, after hearing everyone on the planet voice their opinions on Windows 8 I finally decided to try it myself. I downloaded the Windows 8 RTM 90-day developer preview last night and burned the ISO to a DVD. Earlier this afternoon I popped said DVD into the drive and installed Windows 8 to a separate partition on my HDD.


Installation

Installation was relatively quick and painless. After 18-20 minutes I was prompted to configure my user settings and set up my user account, which by default is linked to your Microsoft Live account, though there's also an option to set up a local offline account. A few minutes later I was staring at the controversial Start screen, ready to go.

The size of a fresh installation was somewhere in the neighborhood of 18GB - I forgot to get an exact number because I'm awesome like that - and I'm currently sitting at around 22GB with a bunch of everyday programs installed.


Drivers

After downloading the Windows 8 RTM ISO last night I looked around for drivers so that I'd have them on hand if needed. I was able to find updated beta drivers for pretty much everything, leading me to believe that we'll be in pretty good shape for the Windows 8 launch on October 26th. The ASUS Service downloads page had most of what I needed, and Nvidia released the GeForce 306.02 Beta drivers for Windows 8 on Monday.

During initial setup you have the option of running Windows Update to check for updated installation files and drivers, which was the route I took. As it turned out, Windows Update found drivers for just about everything automatically, though some were generic Microsoft drivers while others were a bit out of date. The one exception was my ASUS XONAR DG sound card, which didn't function right out of the box. I downloaded the Windows 7 Xonar Unified Drivers, which Windows promptly told me were unsigned and unverified. After telling Windows to ignore all of that and install the drivers anyway, everything worked.


 
AnandTech
Tom's Hardware Reviews
Ars Technica